Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Outer Circle > Off-Topic & the Absurd

Notices

Reply
 
Thread Tools Display Modes
Old Aug 03, 2011, 01:21 AM // 01:21   #1
Wilds Pathfinder
 
Shadowmoon's Avatar
 
Join Date: Jun 2006
Guild: N/A
Profession: N/
Advertisement

Disable Ads
Default Bliizard's Real Money Auction House, is Anet next?

http://www.ibtimes.com/articles/1905...house-beta.htm

"Blizzard is breaking grounds by introducing a real-world currency auction house in Diablo 3. That is, players will be able to sell weapons, armor, and runes they obtain in the Diablo 3 game for real-world currency (e.g. U.S. dollar, euro)."

Now I am truly concerned when the the largest MMO company has not only condoned RMT, but are making it a active game feature, it seem like a scary situation. I understand games like EVE already have systems like this in place, but many can agree that they are not at the same scale as Blizzard. Because of this I am afraid that this could be copied by other developers, like Anet, if it proves to be successful.
I will say that I do not support this idea, and hope it never added in any way to Guild Wars or its sequels. Cash shop cosmetic items are ok, but no ingame advantages should be sold using RMT.
Shadowmoon is offline   Reply With Quote
Old Aug 03, 2011, 01:43 AM // 01:43   #2
Krytan Explorer
 
Join Date: Sep 2005
Guild: d2
Profession: R/N
Default

I think this is a dumb move.......what if a developer spawn a holy grail and sell it for $1 mil.. corruption much...
lursey is offline   Reply With Quote
Old Aug 03, 2011, 01:50 AM // 01:50   #3
Lion's Arch Merchant
 
Ambuu's Avatar
 
Join Date: Jul 2006
Default

I would hope not, it could possibly mean the end of Guild Wars 2 for many players. I recall one article or comment on this matter that was something along the lines of:

"One of the joys of Diablo 2 once was being able to find rare items while playing, not buying them off a website."

I also believe that movement for RMT by blizzard costed them A LOT of anticipating fans. People are now choosing not to play the game, solely because of this.

In terms of actual success, I think it will be a hit. Players wont have to rely on possibly getting banned for going on websites and purchasing items. Instead, they can just find it through the game. However, the ease for players will now become the harsh for those websites.

Gold farmers and item farmers in China (or elsewhere) who get paid measly amounts of money and work in terrible conditions to get the gold/items may or may not have a harder time. In the article, they talk about the money only being used through the Blizzard Network (Battle Net). This will create a loss in profits for gold farming websites. It really may be a scary situation.


Quote:
Originally Posted by lursey View Post
I think this is a dumb move.......what if a developer spawn a holy grail and sell it for $1 mil.. corruption much...
I think the company would know if one of their own was selling items. But again, the money is apparently through blizzard only.

Edit Squared: I seemed to have white out the last sentence in the article about bank accounts. Even if that were the case, item/gold farming websites would still have issues.

Last edited by Ambuu; Aug 03, 2011 at 01:53 AM // 01:53..
Ambuu is offline   Reply With Quote
Old Aug 03, 2011, 02:10 AM // 02:10   #4
Krytan Explorer
 
Reikai's Avatar
 
Join Date: Aug 2005
Profession: R/
Default

Quote:
Originally Posted by Shadowmoon View Post
http://www.ibtimes.com/articles/1905...house-beta.htm

"Blizzard is breaking grounds by introducing a real-world currency auction house in Diablo 3. That is, players will be able to sell weapons, armor, and runes they obtain in the Diablo 3 game for real-world currency (e.g. U.S. dollar, euro)."

Now I am truly concerned when the the largest MMO company has not only condoned RMT, but are making it a active game feature, it seem like a scary situation. I understand games like EVE already have systems like this in place, but many can agree that they are not at the same scale as Blizzard. Because of this I am afraid that this could be copied by other developers, like Anet, if it proves to be successful.
I will say that I do not support this idea, and hope it never added in any way to Guild Wars or its sequels. Cash shop cosmetic items are ok, but no ingame advantages should be sold using RMT.
Oh come on. Guild wars is all about cosmetics and prestige. The only reason why an Envoy weapon is worth anything more than their collector's blue counterpart is because of the skin. There are absolutely no in-game advantages gained from using an Envoy weapon over a blue collectors version. GW2 I assume, will be using a similar system as well.

As such, RMT as proposed in blizzard's idea for D3 would actually be a a huge boon to GW2, and I actually support the notion.

Quote:
Originally Posted by Ambuu View Post
I would hope not, it could possibly mean the end of Guild Wars 2 for many players. I recall one article or comment on this matter that was something along the lines of:

"One of the joys of Diablo 2 once was being able to find rare items while playing, not buying them off a website."
Might as well say "one of the joys of Diablo 2 once was being able to find rare items while playing, not trading with other players."

Quote:
In terms of actual success, I think it will be a hit. Players wont have to rely on possibly getting banned for going on websites and purchasing items. Instead, they can just find it through the game.However, the ease for players will now become the harsh for those websites.

Gold farmers and item farmers in China (or elsewhere) who get paid measly amounts of money and work in terrible conditions to get the gold/items may or may not have a harder time. In the article, they talk about the money only being used through the Blizzard Network (Battle Net). This will create a loss in profits for gold farming websites. It really may be a scary situation.
What makes you think gold farmers in China or wherever will be worse off? In my opinion they will be better off. Not only does it create a much larger, much more publicized market, it is now actually a market that is endorsed in-game.

Last edited by Reikai; Aug 03, 2011 at 02:24 AM // 02:24..
Reikai is offline   Reply With Quote
Old Aug 03, 2011, 02:41 AM // 02:41   #5
Furnace Stoker
 
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
Default

GW1 is not getting ANY kind of auction house ever. This isn't a GW1 topic.
FoxBat is offline   Reply With Quote
Old Aug 03, 2011, 02:46 AM // 02:46   #6
Desert Nomad
 
wilebill's Avatar
 
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
Default

Blizzard will greatly increase sales to gold farmers, professional or otherwise. Will this compensate for disgruntled ordinary players who were looking for a game rather than a gold mine? Time will tell.

Initially I was enthusiastic about the possibilities opened up for Diablo 3 by the real money auction house. With further thought, I am an ordinary game player. Why would I want to live and work in a gold mine?

I do not think ANet will go this route with GW 2. From what I can can discern they have designed the game to be immune to RMT. This is what I want as an ordinary player.
wilebill is offline   Reply With Quote
Old Aug 03, 2011, 02:50 AM // 02:50   #7
Krytan Explorer
 
Reikai's Avatar
 
Join Date: Aug 2005
Profession: R/
Default

Quote:
Originally Posted by wilebill View Post
Blizzard will greatly increase sales to gold farmers, professional or otherwise. Will this compensate for disgruntled ordinary players who were looking for a game rather than a gold mine? Time will tell.

Initially I was enthusiastic about the possibilities opened up for Diablo 3 by the real money auction house. With further thought, I am an ordinary game player. Why would I want to live and work in a gold mine?
The problem is you live in the game. Don't do this. Its not very good for your physical and mental health, not to mention financial stability. Live outside the game, and play the game for what it is. A game.
Reikai is offline   Reply With Quote
Old Aug 03, 2011, 02:53 AM // 02:53   #8
Furnace Stoker
 
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
Default

Be nice to have a home to have discussions that cross the boundaries of what is GW1 GW2 and other.

Sometimes a thread can cross such boundaries and I am getting a little bored of them being closed down or edited, though I can understand why it is done.

As for an Auction house where items trade for real cash it doesn't bother me very much.
gremlin is offline   Reply With Quote
Old Aug 03, 2011, 02:55 AM // 02:55   #9
Krytan Explorer
 
Join Date: Sep 2005
Guild: d2
Profession: R/N
Default

Quote:
Originally Posted by Reikai View Post
The problem is you live in the game. Don't do this. Its not very good for your physical and mental health, not to mention financial stability. Live outside the game, and play the game for what it is. A game.
I don't know if there is any different from working as a banker, stock trader, with this...

but it doesn't grow food from the soil and make something you can eat...so I feel this is not good to the world too..

Last edited by lursey; Aug 03, 2011 at 03:03 AM // 03:03..
lursey is offline   Reply With Quote
Old Aug 03, 2011, 02:59 AM // 02:59   #10
Lion's Arch Merchant
 
Zenzai's Avatar
 
Join Date: Jun 2009
Profession: N/E
Default

The only thing that scares me about a concept like that is that it might encourage scamming, account theft and botting. What safety guards, if any, are in there to protect the true owner of the account?
Zenzai is offline   Reply With Quote
Old Aug 03, 2011, 03:09 AM // 03:09   #11
Krytan Explorer
 
Reikai's Avatar
 
Join Date: Aug 2005
Profession: R/
Default

Quote:
Originally Posted by lursey View Post
I don't know if there is any different from working as a banker, stock trader, with this...

but it doesn't grow food from the soil and make something you can eat...so I feel this not good to the world too..
No one said anything about good for the world. I have no idea where you got that idea from.

Quote:
Originally Posted by Zenzai View Post
The only thing that scares me about a concept like that is that it might encourage scamming, account theft and botting. What safety guards, if any, are in there to protect the true owner of the account?
RMT is just like any other trade. All trade encourages scamming. Depending on how one thinks of it, the very concept of "buy low, sell high," is scamming. Heck, the very concept of any sort of trade can be considered scamming. It is your responsibility as a buyer to make sure you do not get scammed.

Account theft, and botting, I can agree with. Although, I don't see account theft as too much of a problem if RMT is endorsed in-game. Botting however, would probably increase.

For your third question, regarding safetyguards, I would assume that the transactions are done through a third party, in this case, Blizzard (or A-net for GW2.) The person you are purchasing from doesn't acquire any of your information. Only the money. It wouldn't be too different from current GW-online store transactions. If anything, you should be questioning blizzard/a-net about their policies. When you register for an account, you put your name/DoB/address/etc. on there. Yes there are ways to circumvent this, however thats not the problem at hand. Add credit-card etc. information from purchases at the GW-online store, and there you have it. A perfect concoction for identity theft, by none less than A-net as well.
Reikai is offline   Reply With Quote
Old Aug 03, 2011, 03:21 AM // 03:21   #12
Academy Page
 
Windstriker's Avatar
 
Join Date: Apr 2006
Location: Missouri
Guild: The Torrencians
Profession: R/
Default

Does this topic have to infect all the forums I browse? They are just fully supporting and monitoring what was done with the previous installments of the Diablo franchise. Most of this outrage is over MMO players who have no clue about Diablo. Two different types of games they are!

So please, learn up on the history behind this, read a FAQ, be well informed before spreading this fear mongering over a feature that isn't much of a big deal.
Windstriker is offline   Reply With Quote
Old Aug 03, 2011, 03:35 AM // 03:35   #13
The Hotshot
 
lemming's Avatar
 
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
Default

Stop overreacting. It's unseemly.
__________________

Interested in GvG? Want to watch some high-level PvP? Check out some streams and recordings!
lemming is offline   Reply With Quote
Old Aug 03, 2011, 03:42 AM // 03:42   #14
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

Earlier today, I was contemplating how nice D3's release in Q4 of this year is going to be for me, because that might be a good enough encouragement for ANet to put out some kind of public beta for GW2 and not completely lose players who might be on the fence between GW2 and D3, of which I know a few.

With the announcement of this system though, I feel like a number of people on the fence might be jumping off away from Diablo, which may mean less pressure on ANet, which means no great competitive incentive to put out a beta, which means they'll continue to take their sweet time with it.

I'm actually less concerned with the chance of this system allowing players to buy and sell power, which could be restricted through some sort of level system anyways, and more concerned with the idea of the company in charge getting paid for the interactions between players without that company actually doing much of anything. They provide the infrastructure for the item to be sold safely, and I might understand a one-time, flat fee for buying access to this, but to be shaving off the earnings of players putting items on this market and pocketing those themselves, that seems awfully low.

I might have been leaning towards going for D3 instead of GW2 when the time comes that they're both in front of me and I want to decide, but hearing about this move by Blizzard pretty much seals it for me that D3 has no value in my eye.
Shayne Hawke is offline   Reply With Quote
Old Aug 03, 2011, 04:04 AM // 04:04   #15
Krytan Explorer
 
Reikai's Avatar
 
Join Date: Aug 2005
Profession: R/
Default

Quote:
Originally Posted by Shayne Hawke View Post
I'm actually less concerned with the chance of this system allowing players to buy and sell power, which could be restricted through some sort of level system anyways, and more concerned with the idea of the company in charge getting paid for the interactions between players without that company actually doing much of anything. They provide the infrastructure for the item to be sold safely, and I might understand a one-time, flat fee for buying access to this, but to be shaving off the earnings of players putting items on this market and pocketing those themselves, that seems awfully low.
Do you also not like credit cards, the stock market, internet transactions, or basically any business interaction involving a third party, or an agent?

The power of an agent is huge, and there is nothing wrong with taking a cut from a deal you put together. After all, without the middle-man, the deal would never have gone through in the first place.
Reikai is offline   Reply With Quote
Old Aug 03, 2011, 04:12 AM // 04:12   #16
Desert Nomad
 
shoyon456's Avatar
 
Join Date: Jul 2006
Profession: D/
Default

If it works, I see no problem. Let's not act stupid, people go to the black market for RMT game currency/item trading in every game. It happens whether you want it to or not. I really have no problem with people who want to pay real money for in-game stuff, as long as I can get comparable items by playing normally with more time.

I think the real problem that this addresses with RMT is the fact that most are seedy places that regularly practice fraud. By doing this, Blizzard makes it safe for those who would probably get scammed by trying to do it on some shadowy site anyways.

I'm against RMT, but other people doing it won't affect how I play. I'll just choose not to use it. I have nothing against people who do choose to use it, since if game companies didn't rely on crack-like addictive grind to distract customers it wouldn't be used in the first place.

Yes, I'm buying D3 and my reaction is "Meh, whatever floats your boat." I'll play my way and you can play yours.
shoyon456 is offline   Reply With Quote
Old Aug 03, 2011, 04:32 AM // 04:32   #17
Academy Page
 
Join Date: Nov 2010
Location: USA
Guild: Shiverpeaks Search and Rescue
Profession: Rt/
Default

This is good, reason because is the fact that pro gamers can now make real money enjoying what they love, and this will put an end to china farmers and share the love everywhere.
Vezoth is offline   Reply With Quote
Old Aug 03, 2011, 04:50 AM // 04:50   #18
Furnace Stoker
 
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
Default

Quote:
Originally Posted by Reikai View Post
The power of an agent is huge, and there is nothing wrong with taking a cut from a deal you put together. After all, without the middle-man, the deal would never have gone through in the first place.
Only issue is Blizz has a near-monopoly on the middle-man market. There's little pressure for a middle-man not to gouge obscenely with little competition.

An off-missed fact is that the fee for pulling cash out of the system to your paypal is a scaling one. This is where Blizzard could hit people hard.
FoxBat is offline   Reply With Quote
Old Aug 03, 2011, 05:03 AM // 05:03   #19
Krytan Explorer
 
Reikai's Avatar
 
Join Date: Aug 2005
Profession: R/
Default

Quote:
Originally Posted by FoxBat View Post
Only issue is Blizz has a near-monopoly on the middle-man market. There's little pressure for a middle-man not to gouge obscenely with little competition.

An off-missed fact is that the fee for pulling cash out of the system to your paypal is a scaling one. This is where Blizzard could hit people hard.
Actually, they do. Think about the middle-man fee of Blizzard sort of like a tax.

One thing suppliers can do if incurred with a tax is to pass it on to consumers by increasing the price. Another thing suppliers can do is to pay for it from their own pockets, cutting profits. If taxes are ridiculous, one of two things will logically occur:

1.) Suppliers set prices so high that no one buys.
2.) Suppliers gain nothing from the transaction, thus deciding not to spend the effort to sell.

Both results in 0 transactions being made, and a 100% tax on 0 transactions is still 0 income made from the tax. Blizzard would be wise to find the perfect balance where the amount taxed x the number of transactions occurring at that rate results in the greatest amount of profit. However, I doubt they will "gouge" obscenely with little compensation. (Compensation for who btw?)

Last edited by Reikai; Aug 03, 2011 at 05:06 AM // 05:06..
Reikai is offline   Reply With Quote
Old Aug 03, 2011, 11:33 AM // 11:33   #20
La-Li-Lu-Le-Lo
 
Faer's Avatar
 
Join Date: Feb 2006
Default

This thread is doing far better than the one on Guru 2 on the subject. Bravo, Guru, for being better than your sister at not being crazy. Knee-jerk reactions are ridiculous.
__________________
Stay Breezy
Faer is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT. The time now is 07:01 PM // 19:01.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("